The long take shoot was probably the most fun I'd ever had on a shoot. We literally showed up with the most random assortment of items: a skateboard, hats, Freakers, guitar, masks, butt pants, etc. and we just let our imaginations go wild.
The best part was having everyone involved with each other's shoots. There was never a dull moment and we eventually left before we ran over the allotted time set out for us. I'm proud of my team and the work we did. The footage looks great and we worked for it too.
The Bolex created a spiritual environment. We worshipped it and knew it was a precious gift from on high. The one chance we had was like the life we lead. If we were to screw it up we had no second chances.
Monday, April 22, 2013
Monday, April 15, 2013
Animation
The "Notes on a Theory of Animation" reading is not working on the SilvaCine website, but I'll give a few of my opinions anyways.
Animation is on the rise. It's cheap to do, the boundaries of settings are limitless, and it can be done using one or one hundred animators. The possibilities are endless.
Norman McLaren said, "Animation is not the art of drawings that move but the art of movements that are drawn."
The limitations on movement is what brings a live-action film (on a limited budget) down. Stunts and gore go right out the window along with craft-services. With Animation these limitations don't exist. The potential is endless. If I had more physical knowledge of making animations I would do it in a heartbeat.
Animation is on the rise. It's cheap to do, the boundaries of settings are limitless, and it can be done using one or one hundred animators. The possibilities are endless.
Norman McLaren said, "Animation is not the art of drawings that move but the art of movements that are drawn."
The limitations on movement is what brings a live-action film (on a limited budget) down. Stunts and gore go right out the window along with craft-services. With Animation these limitations don't exist. The potential is endless. If I had more physical knowledge of making animations I would do it in a heartbeat.
Crowdsourcing
Crowdsourcing is the latest craze in the ability to get the viewer involved and getting a project's popularity on the rise. There are significant Pros and Cons to crowdsourcing, but the cons are few.
In my opinion crowdsourcing is best utilized for crowdfunding. Folks can donate money, time, or even goods and services in order to receive a credit and potential reward for their contribution. This allows projects to get done quicker and with ease in the fundraising department. The cons come into play when the fundraising is organized poorly. This happens more than it should.
My 495 begins in the fall and Crowdfunding is definitely the way I'll go for some of the funding.
In my opinion crowdsourcing is best utilized for crowdfunding. Folks can donate money, time, or even goods and services in order to receive a credit and potential reward for their contribution. This allows projects to get done quicker and with ease in the fundraising department. The cons come into play when the fundraising is organized poorly. This happens more than it should.
My 495 begins in the fall and Crowdfunding is definitely the way I'll go for some of the funding.
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